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Thursday, June 20, 2024
Common art 6/20
this sprint I worked on the mech model, replacing block out parts with final parts, and using a subd workflow to expedite getting the low poly mesh.
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Portfolio Project 3 Week 2
Remade it to match the reference closer.
Final Cannon Turn in
1. Game rez mesh 2. Game Ready Topology 3. Base and Cannon UVs 4 High Resolution Sculpt 5. Substance Painter Textures 6. Unreal Engine 3 ...
Portfolio Project 3 Week 1
Schedule: Week 1- Blockout all components Week 2- UVs and texturing Week 3- Rig and Rendering
Week 3 Portfolio Project
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