Monday, April 15, 2024

Week 2 Final Project

 




I am a little behind schedule, I still have to finalize my sculpt, but I did retopologize almost the entire body. The hands and hair and things still need to get finished, and some adjustments to the face need to be made. For the clothes I'm going to re-make them by extracting good topology from the body and then using dynamic subdivision to add some wrinkles.





Saturday, April 6, 2024

Final Plan

 Reference:


Schedule:
End of Week 1: Halfway through high poly, major forms complete, head mostly done
End of Week 2: Retopologized Game rez and UVs
End of Week 3: Textures and composition


Monday, March 25, 2024

Vertex Painting Exercise

 



For my Textures I used substance sampler to quickly layer effects and create simple stylized materials


Week 3 Final Project

  Despite everything I persist REFERENCES: