Wednesday, May 22, 2024

Common Art Week 1 Project Big Black Cyborg

 


Unreal shot with mannequin for scale. Mech is 30 meters tall


3 Up Blockout in blender



Scale shot in Blender


Reference board

This first week I focused on blocking out our mech, and since its an intricate design I focused on the big shapes and trying to get each piece representative of what it should be. Second week will be devoted to tweaking the blockout so that its matching the reference in terms of scale and proportion.

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Tallneck week 4

  https://drive.google.com/file/d/1rq5ssOwBiz7sa-4hjq5_YTMFXVJNLbw2/view?usp=sharing https://www.youtube.com/watch?v=0DMGvJX7IRw&list=LL...