Monday, May 27, 2024
Wednesday, May 22, 2024
Common Art Week 1 Project Big Black Cyborg
Unreal shot with mannequin for scale. Mech is 30 meters tall
This first week I focused on blocking out our mech, and since its an intricate design I focused on the big shapes and trying to get each piece representative of what it should be. Second week will be devoted to tweaking the blockout so that its matching the reference in terms of scale and proportion.
Monday, May 20, 2024
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Portfolio Project 3 Week 2
Remade it to match the reference closer.
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Here is my Cannon sculpture. It incorporates a lot of wood elements, but the main cannon is all metal. I tried to go semi-realistic with i...
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For my head sculpt I chose to make a Behelit from Berserk. They are small egg-shaped relics with human facial features that play a significa...