Thursday, September 28, 2023
Common Art Assignment 5: Perspective
Monday, September 25, 2023
3D Art Assignment 5: Barrel
Thursday, September 21, 2023
Common Art Assignment 4: Use of Basic Lighting
Monday, September 18, 2023
3D Art Assignment 4: Hammer Sculpting
Thursday, September 14, 2023
Common Art Assignment 3: Value and Contrast
I chose to do 2 links and a Pikachu because I was running out of time and I was scared I was gonna be late. I wish I started sooner so I could dedicate more time to it.
Jacob's Link
Monday, September 11, 2023
3D Art Assignment 3: Head Sculpting
For my head sculpt I chose to make a Behelit from Berserk. They are small egg-shaped relics with human facial features that play a significant role in the story. I thought it would be good to start with this because it fits the assignment of making a spherical head with the parts of the face.
Thursday, September 7, 2023
Common Art Assignment 2: Silhouettes
For this assignment, I wasn't skilled enough in 2D digital art to make full sketches and create silhouettes from there, so I gathered a bunch of reference images of a Link action figure and followed those very closely to achieve my silhouettes. Mostly just trying to recreate what I saw, and focus on the recognizable forms that I added, like protruding ears, cartoonish boots, and of course Link's iconic sword and shield.
Monday, September 4, 2023
3D Art Assignment 2: Minecraft Scene
For this assignment, I decided to make the map from the Minecraft "Skyblock challenge", which is an iconic Minecraft survival map where the entire map has been deleted and the player only has access to a small patch of grass, a single tree, and a chest with a few specific items. From this precarious position, it is possible to beat the game even though it can be difficult.
The Skyblock challenge is famous in the MC community and it is one of the maps I first tried with friends, which is why I decided on it.
I made custom textures in Substance painter and used material instances in Unreal for each block. I also added wind to the shader for the leaves so that they would sway slightly. Here's what the Master Block Material looks like in the material editor:
Portfolio Project 3 Week 2
Remade it to match the reference closer.
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Here is my Cannon sculpture. It incorporates a lot of wood elements, but the main cannon is all metal. I tried to go semi-realistic with i...
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For my head sculpt I chose to make a Behelit from Berserk. They are small egg-shaped relics with human facial features that play a significa...